Project Ideas

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*Small world is a 'best of both worlds' between diameter of a random graph and  clustering coefficient of a lattice.  It takes very few random rewirings to give a lattice a random-graph's diameter.  Is there a relationship between this and the particularly small value that mutation rate takes in GAs?  Mutation rate is often conceptualized as a jump in the solution space, so it may not be hard to establish a connection.
 
*Small world is a 'best of both worlds' between diameter of a random graph and  clustering coefficient of a lattice.  It takes very few random rewirings to give a lattice a random-graph's diameter.  Is there a relationship between this and the particularly small value that mutation rate takes in GAs?  Mutation rate is often conceptualized as a jump in the solution space, so it may not be hard to establish a connection.
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*My possible paths for immediate research (06/09):
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**reimplement Kashtan and Alon
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***to look at decay on scaled up systems
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***to scale up systems, and perhaps look at hierarchy
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**compare current evo with evo on independent legs, comparing mods
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***simple:calculate mods on arch004 bodies
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**evolve topologies on 6-leg agents
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**Get Paul's agent going
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***Get integration code up
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***get some walkers evolved

Revision as of 21:35, 24 June 2009

  • Small world is a 'best of both worlds' between diameter of a random graph and clustering coefficient of a lattice. It takes very few random rewirings to give a lattice a random-graph's diameter. Is there a relationship between this and the particularly small value that mutation rate takes in GAs? Mutation rate is often conceptualized as a jump in the solution space, so it may not be hard to establish a connection.
  • My possible paths for immediate research (06/09):
    • reimplement Kashtan and Alon
      • to look at decay on scaled up systems
      • to scale up systems, and perhaps look at hierarchy
    • compare current evo with evo on independent legs, comparing mods
      • simple:calculate mods on arch004 bodies
    • evolve topologies on 6-leg agents
    • Get Paul's agent going
      • Get integration code up
      • get some walkers evolved